/*
 *
 * System2 Simulation Framework
 * Copyright (C) 2011 - 2012 Jacob Dawid
 * jacob.dawid@googlemail.com
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef BLOCKGRAPHICSITEM_H
#define BLOCKGRAPHICSITEM_H

#include "simulation.h"
#include <QGraphicsItem>
#include <QPainter>
#include <QPoint>
#include <QGraphicsSceneHoverEvent>
#include <QGraphicsDropShadowEffect>
#include <QVariant>

namespace System2 {
    /**
      * \class BlockGraphicsItem
      * \author Jacob Dawid <jacob.dawid@googlemail.com>
      * \date 12.01.2012
      */
    class BlockGraphicsItem : public QGraphicsItem {
    public:
        BlockGraphicsItem(Block *block);
        ~BlockGraphicsItem();

        QRectF boundingRect() const;
        void hoverEnterEvent(QGraphicsSceneHoverEvent *event);
        void hoverLeaveEvent(QGraphicsSceneHoverEvent *event);
        void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
        Block *block();

    protected:
        QVariant itemChange(GraphicsItemChange change, const QVariant &value);

    private:
        Block *m_block;
        QGraphicsDropShadowEffect *m_dropShadowEffect;
    };
}

#endif // BLOCKGRAPHICSITEM_H
